ZERO SR-X
The SR-X project was the most collaborative bike project to-date between Hugemoto and the Zero design team.
After expressing our interest in building a concept bike around their latest SR-F/S chassis, we received full support and help from Zero. Once we received the fully-functional SRS production bike as our starting point, our main desire was to be given our ‘mojo time’ to come up with a basic design concept that would take full advantage of amazing Zero chassis/drivetrain. After a few innocent burnouts and test rides of the high performance prototype, the concept that resonated was an updated interpretation of an earlier Hugemoto design, the ‘Mono Racr’. The chassis was a perfect fit for this basic direction, a fully aero front half contrasted by the exposed raw mechanical back half.
Once we had a basic direction to review in CAD, we began doing weekly Virtual Reality (VR) reviews with the Zero design team to evaluate the progress, make changes and explore details.
The VR reviews replaced the need for multiple rounds of clay or physical prototypes. THe CAD development became increasingly complex and surface-heavy. Zero’s internal surfacing team got involved and turned our ‘sketchy’ alias surfaces into something more refined.
After much back and forth with the Zero surfacing team, we finally had a final surface file that could be fully parted out in Solidworks. The Huge team got to work, transforming the surface file from Zero into fully-detailed solid model part files that could be machined in plastic. Soon, the physical prototype work began!